As games go through lots of changes during their development, writing changes often. The thick skin -- the resilience -- needed to take the changes is something I admire completely, and something the writers share with the characters they bring to life.
Unlike the two-year-old who doesn't realize how important that answer is, someone with an eating disorder gets it. Gets that if she can just figure out how, maybe all the pain and fear and hatred and sorrow and guilt and shame and secrecy and torment could be gone. And that's all she wants. ...